This research aims to broadcast sports where users are able to not only watch television but also physically feel sports programs. It will record and broadcast the tactile sensation data of the opponent’s racquet or shoes by matching the audio and video. This tactile sensation will then be transferred to the sporting goods embedded with a tactile receiver, which is connected to the television. With this, users can experience watching sports at a closer physical distance.
「Haptic Broadcast」は、テレビを通じたスポーツの観戦を、従来の映像と音声による受動的な「視聴」から能動的な「体験の共有」へと拡張することを目的としたシステムです。競技中のスポーツ選手が感じている触感情報を記録し伝送することで、スポーツ選手の一人称体験を多人数で共有し、追体験することができます。
Haptic texture in our physical world can be recorded as oscillatory wave form. It is also presented that these haptic texture are displayed by playing the oscillatory waveforms on a trembler. We developed a haptic painting system that allows the user to paint a haptic sensation on a canvas by using a tablet pen device with a built-in trembler.
実世界に存在するさまざまな素材のテクスチャを振動波形として記録し、振動子でその触感を提示する手法が提案されています。本研究では,振動子をペンデバイスに埋め込み,ペイントアプリケーションと組み合わせることで,記録した触感を顔料のように描画するペイントシステムを実装しました。本システムでは,パレット上に赤レンガ,ダンボールなどの触感を絵の具のように並べて提示します。ユーザはこれらの触感をパレットから選び,キャンバスの上に触感を持った絵を描くとこができます。触感は,振動触覚によるテクスチャと,温冷覚,視覚的演出効果による粘性の提示によって実現。振動触覚の大きさはなぞり速度と筆圧によって変形し,表面をペンでなぞった際の触感を再現します。ユーザは,さまざまな触感を感じながら描くだけでなく,ペンデバイスを通して描いた絵に触れることも可能です。
In this research we introduce photorealistic virtual arms to the user where no physical arms presented in the remote robot. Having virtual arms and hands synchronised with the voluntary movements provide the user the feeling as being presented with his own body in the remote robot place with visual, auditory, and haptic sensation. These Real-time photorealistic virtual arms not only follows the user’s arm movements, but also reacts to the dynamic lighting conditions of real environment and allow the user to have an experience of embodied enforcement towards the remote environment. Furthermore, these virtual arms can be used to grab a functional virtual copy of a physical instance where device control is possible. Enforced Telexistence not only allows a user to experience a non-existing arm in telexistence, but also gives the ability to enforce remote environment in various ways.
"HaptoMIRAGE" is a multi-usered wide-angle aerial autostereoscopic display for Mixed reality. Seemless interaction with real and virtual spaces such as aerial 3D skeching and commucation with 3DCG characters in real environment can be achived.
"HaptoMIRAGE" is a multi-usered wide-angle aerial autostereoscopic display for Mixed reality. Seemless interaction with real and virtual spaces such as aerial 3D skeching and commucation with 3DCG characters in real environment can be achived.